Rive Blog

Releases, insights, and company announcements

The Rive blog features tactical insights for interactive product creators and animation professionals.

Valerie Veteto

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Oct 29, 2024

Introducing Layouts 🎉

Make your production-ready Rive graphics responsive and adaptable… with a twist.

Valerie Veteto

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Sep 26, 2024

Introducing the Rive x Unreal RHI technical preview

Your Rive graphics inside Unreal just got a whole lot more powerful.

Valerie Veteto

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Sep 18, 2024

Webflow supports Rive

A match made in no-code heaven. Easily add Rive’s production-ready graphics to Webflow's websites.

Valerie Veteto

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Aug 13, 2024

No cap: free unlimited personal files for all

We're also introducing Workspaces, where individuals, teams, and companies can organize private and collaborative files.

Valerie Veteto

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Apr 17, 2024

Add sounds to animations with Audio Events

Free access to Soundly's library of 3,000+ sounds.

Valerie Veteto

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Mar 19, 2024

Rive Renderer — now open source and available on all platforms

Made for Rive and dedicated to our runtimes.

Valerie Veteto

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Mar 14, 2024

Rive for Unity: new features and platform compatibility

Supports D3D11, WebGL, out-of-band assets, procedural rendering, text runs, and more.

Valerie Veteto

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Mar 7, 2024

Rive now supports Unreal Engine

Build better game UI with Rive's Unreal Engine plugin

Jon Leitheusser

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Nov 15, 2023

Rive for Unity now available

Designers and developers can ship interactive UI directly to the game engine

Guido Rosso

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Aug 31, 2022

Remixing in the Rive Community

Easily create a copy of any Rive Community file.

Jill Casey

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Jun 30, 2022

Mesh deformation and PSD support

Deform raster graphics with meshes and import PSDs to improve your workflow.

Jill Casey

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Jun 14, 2022

Listeners released

Make your graphics fully interactive in the Rive editor with Listeners.

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