Rive Blog

Releases, insights, and company announcements

The Rive blog features tactical insights for interactive product creators and animation professionals.

Susan Wang

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Nov 21, 2024

Responsive layouts part 2: Meet N-Slicing

From fixed corners to fluid borders, design smarter with full control over your UI's responsiveness.

Valerie Veteto

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Nov 14, 2024

Animated yeti teaches refugee children and wins MIT Solve Award

Whimsical learning app Yeti Confetti Kids shows the power of play for refugee education. Powered by Rive.

Valerie Veteto

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Nov 7, 2024

Why Rive is online-first

Online-first creative tools strike the perfect balance between security and innovation.

Valerie Veteto

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Oct 31, 2024

How to prep illustrations before animating in Rive

A guest blog post from design agency HLabs.

Valerie Veteto

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Oct 29, 2024

Introducing Layouts 🎉

Make your production-ready Rive graphics responsive and adaptable… with a twist.

Valerie Veteto

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Oct 15, 2024

Hero builds first daily super app with Rive

Hero used design-first thinking with a single, scrollable feed and voice control.

Valerie Veteto

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Oct 1, 2024

Pocketwatch Games leveled up Monaco 2’s UI with Rive

Fewer people, faster results — how Rive helped a small game studio achieve polished, interactive UI.

Valerie Veteto

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Sep 26, 2024

Introducing the Rive x Unreal RHI technical preview

Your Rive graphics inside Unreal just got a whole lot more powerful.

Valerie Veteto

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Sep 18, 2024

Webflow supports Rive

A match made in no-code heaven. Easily add Rive’s production-ready graphics to Webflow's websites.

Valerie Veteto

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Aug 13, 2024

No cap: free unlimited personal files for all

We're also introducing Workspaces, where individuals, teams, and companies can organize private and collaborative files.

Valerie Veteto

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Aug 5, 2024

Intercom’s product animation evolution: embracing Rive

Transitioning from Lottie to Rive enhanced workflow, performance, and creativity.

Valerie Veteto

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Jul 25, 2024

Duolingo creates new role bridging designers and devs

How a murky phase in app development became a competitive new profession

Valerie Veteto

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Jun 10, 2024

Metafy mirrors the video game experience with Rive

"We want users to feel a little dopamine hit whenever they see the 'this is fine' flames moving."

Valerie Veteto

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May 23, 2024

Fluxverse gamifies SaaS marketing with interactivity

Interactive product demos push animation from passive to playful.

Valerie Veteto

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May 2, 2024

How Brilliant.org motivates learners with animations

Learn how an education company streamlined and customized their animation strategy using Rive.

Valerie Veteto

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Apr 17, 2024

Add sounds to animations with Audio Events

Free access to Soundly's library of 3,000+ sounds.

Valerie Veteto

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Mar 28, 2024

Rive makes its mark at GDC 2024

GDC photos of the Rive booth, team, and gamedev community.

Valerie Veteto

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Mar 19, 2024

Rive Renderer — now open source and available on all platforms

Made for Rive and dedicated to our runtimes.

Valerie Veteto

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Mar 14, 2024

Rive for Unity: new features and platform compatibility

Supports D3D11, WebGL, out-of-band assets, procedural rendering, text runs, and more.

Valerie Veteto

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Mar 13, 2024

How Age of Learning A/B tests upsell experiences with Rive

Rive brought the collaboration between design and engineering to a new level.

Valerie Veteto

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Mar 7, 2024

Rive now supports Unreal Engine

Build better game UI with Rive's Unreal Engine plugin

Jon Leitheusser

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Dec 18, 2023

12 best Rive Community designs of 2023

Jon Leitheusser

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Nov 15, 2023

Rive for Unity now available

Designers and developers can ship interactive UI directly to the game engine

Sarah Warn

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Oct 16, 2023

Founder of Lottie Hernan Torrisi joins Rive

Lottie was born in 2015 when Hernan built Bodymovin; now he's bringing his talents to Rive

Guido Rosso

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Jul 31, 2023

New pricing

New pricing goes live September 1, 2023. Sign up now to get Rive at the lowest price it will ever be.

Guido Rosso

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Jul 10, 2023

Figma's new homepage is full of Rive animations

Figma launched a new website with interactive Rive animations.

Gordon Hayes

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Apr 20, 2023

Why we chose Flutter for the Rive GameKit

The Rive GameKit for Flutter is the first product to take advantage of the Rive Renderer. It's available now as a technical preview.

Guido Rosso

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Feb 27, 2023

How to import your Lottie files into Rive

Import After Effects and Lottie files into Rive

Guido Rosso

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Feb 8, 2023

Copy and paste from Figma to the Rive Editor

Easily import your Figma graphics into Rive

Rive Editor State Machine
Rive Editor State Machine

Guido Rosso

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Jan 30, 2023

The era of production-ready design

It’s time for a new format with new tools, built specifically for our runtime world.

Guido Rosso

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Oct 13, 2022

Rive vs Lottie

Want a Lottie alternative that is faster, smaller, consumes less memory, and is fully interactive?

Guido Rosso

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Sep 21, 2022

Create rich interactions with animation mixing

Animation mixing in Rive lets you create rich layered interactions that look complex but are actually pretty simple under the hood.

Guido Rosso

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Sep 13, 2022

State machines make iteration a breeze

Rive’s State Machine makes it easy for designers to iterate without requiring devs to re-implement each version.

Guido Rosso

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Sep 13, 2022

Design vs Animate Mode

Rive has innovative interactive features that are not typically found in other design tools.

Guido Rosso

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Aug 31, 2022

Remixing in the Rive Community

Easily create a copy of any Rive Community file.

Guido Rosso

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Aug 30, 2022

Create a star rating component with Rive’s State Machine

Use Rive’s State Machine to design an animated interactive component that is ready to ship.

Zach Plata

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Aug 24, 2022

Rive + Framer

Use interactive Rive content in Framer's flexible website builder without code.

Robert Haynie

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Jul 20, 2022

Workshop recordings and assets

Missed a Rive Workshop? Don't worry, we have all the recordings and materials right here.

Robert Haynie

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Jul 5, 2022

Intro to meshes

Deform graphics to create realistic organic motion and volume.

Robert Haynie

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Jul 5, 2022

A wild listener appears!

We’ve added a new Listener type: pointer move, and a new Listener action: align target.

Jill Casey

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Jun 30, 2022

Mesh deformation and PSD support

Deform raster graphics with meshes and import PSDs to improve your workflow.

Guido Rosso

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Jun 28, 2022

Beta pricing

Why we’re introducing a three-file limit

Robert Haynie

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Jun 20, 2022

Introduction to Listeners

Design pointer interactions without code

Jill Casey

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Jun 14, 2022

Listeners released

Make your graphics fully interactive in the Rive editor with Listeners.

Zach Plata

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Jun 9, 2022

Accesible web animations: ARIA live regions

Implement accessibility features with dynamically changing content

Guido Rosso

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Jun 1, 2022

Build an Animated App with Rive and SwiftUI

Design and code an iOS app with Rive animated assets, icon animations, custom layouts, and interactions.

Jill Casey

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May 24, 2022

Rive + Gatsby = Rise of the Robots

Create a seamless designer-developer workflow with Rive.

Guido Rosso

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Apr 19, 2022

Share Links

An easy no-code way to get your Rive animation running anywhere.

Zach Plata

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Mar 17, 2022

Animated login screen implementation

Part 2: Implement an animated login experience using Rive's React runtime.

JcToon

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Mar 10, 2022

Animated login screen design

Part 1: Design and animate a login experience using Rive's State Machine.

Michael Myers

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Mar 4, 2022

Animated avatars

Learn to create interactive avatar animations.

Robert Haynie

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Feb 28, 2022

Interactive loaders

Use the State Machine to make loaders interactive.

Robert Haynie

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Jan 28, 2022

Creating simple loaders

Create loading animations with Rive.

Guido Rosso

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Jul 29, 2020

Announcing the new Rive

The new Rive is here! We've been hard at work on a new version of Rive that introduces team collaboration and numerous UX improvements.

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