Fixes and Improvements
Limiting GIFs to 50 fps in the Cloud Renderer (max value supported by browsers).
Added “New” tag with link in the Inspector to the Layout documentation.
Addressed several issues with Layouts:
Fixed issue with assets in layouts not appearing when the layout was in a nested artboard.
Fills and strokes on layout components were not updating when the fill and stroke order was changed.
Fixed an issue where changing an edge constraint followed by another edit, and then using Undo to revert the additional edit, would also inadvertently undo the edge constraint change.
Only allow dragging objects into a layout if all selected elements are valid layout children.
Hiding the units toggle (Px, %) when a layout is set to Hug.
Fixed an issue where the Absolute layout options were displayed for Relative layouts in certain cases.
Resolved a crash occurring when an edge constraint was set to Scale on a layout with a parent element that had a zero size on that axis (divide-by-zero error).
Fixed inconsistent layout overflow behavior.
Addressed an issue with shapes in a child layout not sizing correctly when the parent was set to Hug.
Resolved crash when selecting custom fonts.
Resolved a crash when using Flatten to Shape.
When importing a Lottie (.json) file, Hard Mix and Add/Plus blend modes will be converted to Normal (those blend modes are not currently supported).
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