Fixes and Improvements

  • Limiting GIFs to 50 fps in the Cloud Renderer (max value supported by browsers).

  • Added “New” tag with link in the Inspector to the Layout documentation.

  • Addressed several issues with Layouts:

    • Fixed issue with assets in layouts not appearing when the layout was in a nested artboard.

    • Fills and strokes on layout components were not updating when the fill and stroke order was changed.

    • Fixed an issue where changing an edge constraint followed by another edit, and then using Undo to revert the additional edit, would also inadvertently undo the edge constraint change.

    • Only allow dragging objects into a layout if all selected elements are valid layout children.

    • Hiding the units toggle (Px, %) when a layout is set to Hug.

    • Fixed an issue where the Absolute layout options were displayed for Relative layouts in certain cases.

    • Resolved a crash occurring when an edge constraint was set to Scale on a layout with a parent element that had a zero size on that axis (divide-by-zero error).

    • Fixed inconsistent layout overflow behavior.

    • Addressed an issue with shapes in a child layout not sizing correctly when the parent was set to Hug.

  • Resolved crash when selecting custom fonts.

  • Resolved a crash when using Flatten to Shape.

  • When importing a Lottie (.json) file, Hard Mix and Add/Plus blend modes will be converted to Normal (those blend modes are not currently supported).

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