New

  • GIF exports now have a Matte option for anti-aliasing transparency edges for a specific background color.

Fixes and improvements

  • Resolved a number of recent issues that were causing the desktop apps to freeze.

  • Windows computers that have an integrated GPU and a discrete GPU were having a problem with the desktop app not displaying the contents of a Rive file in the editor because Flutter was defaulting to a different GPU than the one selected by the Rive Renderer. This has been resolved by having the Rive Renderer select the same GPU as Flutter. (Note: Windows allows users to select which GPU to use for each application in System > Display > Graphics > Custom options for apps, which may be useful if the user’s system defaults to the lower-performing GPU when running the Rive desktop app.)

  • Using two-finger swipe to pan in the web app should no longer trigger the macOS page forward/back behavior in the editor.

  • Fixed issue with incorrect color space in the eyedropper loupe and addressed a performance issue when moving the eyedropper.

  • Resolved issue where copy-pasting certain components, like gradient fills, could mistakenly create a shape as a child of the pasted component, potentially causing the editor to crash.

  • Editor now reloads nested artboards when the properties of an audio or image asset change, ensuring those changes are reflected.

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